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About Film & Animation / Professional Core Member Phil AlloraMale/United States Recent Activity
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As I'm clearing out the studio of all my notes, binders, drawings and scanning what I can for the digital archives, I came across these quotes that I wrote down on a random piece of paper. Circa 99-03  Not sure who the second writer is that I've written their quote. 


"The mind is a tool, it is either clogged, bound, rusty, or it is a clear way to and from the soul. An artist should not be afraid of his tools. He should not be afraid to know." Robert Henri


"The challenges an artist will face when drawing from life or from a model can be made easier to surmount by practice and application of knowledge. How does the artist accurately record or interpret a model's proportions, volumes, textures, and angles? 

Practice. 

Practice of applying practical knowledge of anatomy, hand eye coordination, keen observation, and imagination."


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PAllora
Phil Allora
Artist | Professional | Film & Animation
United States
Since graduating from the School of Visual Arts in 1995, I've had the opportunity to draw animation art for feature animated films, sketch story boards (live action film & animation), create Pre-Vis cinematics for video games, illustrate comics, and generate development art for: feature film film, marketing agencies, and animated shorts.

I am currently an episodic director of an animated action comedy series. I've worked with unique individuals at companies such as titmouse, Walt Disney Feature Animation, IDT Entertainment, Insomniac Games, Warner Bros., and Fox Television Animation to name a few. The relationships I've developed along the way has made my journey truly rewarding.

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:iconzeragii:
Zeragii Featured By Owner Nov 3, 2015  Student General Artist
Hello! You're probably a really busy person, but I have a question. :)
I'm going to college for art (and hopefully animation/cartooning later on when I move on out of Community College). I have a big love for concept art as well as storyboarding, but my question is, is it very hard to get into a field like that? I mean, what are my chances?
And I guess, also, what are the requirements for a job like that that I would need to know before even being considered for the type of work you do?

Just wondering ;) THANK YOU!
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:iconpallora:
PAllora Featured By Owner Nov 9, 2015  Professional Filmographer
Howdy Zeragii, 
Thanks for your question. I want to congratulate you on making the decision to pursue a career in the arts. It can be both challenging and rewarding over the course of your years as a creative. 
I've been thinking over how to respond to your question since you sent it. 

It's not a bad thing to have interests in various areas of the entertainment arts field (concept art, animation, and storyboarding) Knowing a the inner workings of each discipline can help you make informed and effective decisions when engaging in any of the disciplines. 

It would be presumptuous for me to answer your question of "your chances" to get into any chosen field. For I cannot foresee the future that you have been pre-destinated for in the arts. What I can offer you is a question that you may want to take some contemplative time to answer. "What do you really love to do (creatively) and how much effort are you willing to put forth to do just what you love?" There is an old adage: "Whether you think you can or you think you can't, you're right." The reason I mention this paraphrasing from Virgil, is because I did feel like you did and my thought process had much to do with it. 

When I was about to go into college from highschool, something deep with in me demanded that I pursue an artistic career (i wasn't interested in anything else). My first orientation day at  S.V.A art school,  my freshman class was informed by the Dean of Illustration, that after graduation more than 90% of my class would not go on to obtain art careers.
That same inner voice spoke to me again in that meeting hall immediately after the Dean finished uttering those words.
The voice firmly whispered:  "Just watch me! I will prove you wrong!" 

(I'm fully aware that this scene has become an art school cliche', lampooned in Daniel Clowe's Art School Confidential.)
Regardless, I made the decision right then that NOTHING anyone said or ANY situation (good or bad) will stop me from proving to my parents, my class, my Dean, and most importantly MYSELF that I WILL BE AN ARTIST, NO MATTER WHAT.) 

 There are many things in the world that our beyond our control. Many changes an industry goes through (business, seasonal, and technological) There are many factors involved in getting a job in "the biz" that our beyond our control. 
If our minds are focused on factors and events not in our immediate control, the mind waste precious energy and resources, making one miserable. 

One must focus his/her energies and mental focus on the areas that are within reach and can be controlled:
:How much time and practice you apply to your craft (Improving your skill level)?
:How much time do you devote to study other artists that you aspire to draw/ paint/ animate like?
:How much effort you make socializing with fellow students, alumni, and those connected to the business.  
:How willing are you to see every artistic opportunity as a learning experience and grow from your mistakes?
:How willing are you to let go of the notion that "Talent" as a divine providence given to a select few is false, and it is hours and hours of hard work practicing your craft to achieve mastery of a chosen discipline that yields artistic/ social/ or financial merit?
:How much time is spent reading up on the industry and events that shape the field you endeavor to join?
:How much faith have you built into your abilities through hours of practicing your craft to overcome any setback?

These are just some of the major questions One can ask to reframe the view to a more focused perspective (away from a self-defeating mind set to a self-empowering mind set). When we see that any job is not the end goal but one step on the artistic journey, our focus can shift to the practice of the craft itself. 

Every role in each field of entertainment has it's own requirements that can be broken down and assessed to determine what areas in your skill set need improvement to meet those requirements. It's up to you to figure out, in your foundational years in school, which specific discipline you gravitate toward. That discipline and your decision to pursue it will be as personal and unique to you as the prints on your finger tips. Only you can set the vision for your life and harness all your determination to follow that path. 

I highly recommend setting off to your local library and see if you can get a copy of "Win Forever" by Pete Carroll. 
You don't have to be a football fan to glean practical advise from this champion football coach on how to galvanize a winning mindset to lead you through your journey as an artist. (I've been reading it lately, taking notes, and finding correlations between much of his philosophy and other success literature.)
Another book I recommend reading is "Mastery: The Keys to Success and Long-term Fulfillment" by George Leonard. This book covers a great deal of the mindset needed when engaging in any creative endeavor and thoughtfully covers what it takes to succeed repeatedly. 
 
I hope that this helps answer some of your questions, I know you may not have asked. Sorry for being so long winded. 
But I wish you the best on your journey!
Until next time, work hard and keep making art!
Best, 
Pallora. 
Reply
:iconzeragii:
Zeragii Featured By Owner Jan 25, 2016  Student General Artist
Ohmygoodness, first of all, I am so SO sorry that I haven't gotten back to you in so long. Partially because school has just been insane, but going well, and I was very sick through the holidays. BUT, that's no excuse. So, I sincerely apologize. 

Secondly, thank you so much for all the encouragement you sent me! It was more than I could have ever dreamed of anyone spending the time to send me, and I appreciated it deeply. I agree with everything you said, and I truly have given it a lot of thought. I have found, though I have always loved any kind of art - be it painting, ink, scenery, carving, etc. - I have always gravitated toward cartooning, or character design. When I was younger, I would often read novels without pictures, so that, based on the descriptions, I could design and create the characters myself. That started me, and since then, I have only worked harder. Very often, even now, my spare time is spent studying artist who inspire me, first drawing their characters, and then going on to create my own. I would get books out of the librery on how to draw this and how to draw that, eventually running out of stuff to get out. I love studying, and I think that's one of the things I love most about art. It's something that, no matter how much you practice or study, you never reach 'the top', at least in your own mind. Other people might say "Wow! That's amazing!" but you think you still need to do better. (At keast, so it is with me, maybe I'm wrong. I'm surely not as far along as you!) But even if I draw something I'm really proud of, I'll always look at it a week later and realize it's either not as good as I thought, or that I think I can do better. And I like that. Art stays a challenge, it's something you can keep going at and improving.

I am willing to give it my all. I'm not the bravest person, in fact, I'm a fairly quiet and nervous person, but it isn't going to keep me from doing what I love. And I really do find each new step just as important than the last, whatever it may be, from drawing scenery for a play, painting a mural at school, or just drawing fun stuff here on Deviantart. I recently got 'hired' to do some concept art for a in-the-process-of-being-a-company video game. It isn't a paying thing yet, but experience is always good, and I am loving it to peices.

My parents, though the support me in my career choice, always tell me to remember that, once I am out of college, I need to be able to get a job. I understand this, and agree. I don't want to find that I have worked hard to get a degree I cannot get hired for. But I am willing to do anything really, be it teaching art, creating logos for a marketing company, designing starships for a video game company, painting, or whatever. If I just see it, as you said, as a step rather than the final destination, I'm sure I'll be happy no matter what I am doing. Though, also, to please my parents and be safe, I am getting a degree in yet another intest. But art, especially cartooning/concept art/illustration, is deffinately my passion.

Thank you again for your inspiration, and your time! I cannot EVER express how much it means to me. I will try my hardest, enjoy every step, and go wherever it leaves me. And, as far as the quote from Virgil goes, I have decided to say "I can".

Ever grateful,
- Zeragii
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:iconpallora:
PAllora Featured By Owner Feb 22, 2016  Professional Filmographer
Thank you for the kind words. My apologies for not getting a reply off to you sooner. I've been away from DA for some time, traveling, and starting a new gig. 
Keep me posted of your progress. 
Keep striving to attain your dreams and following your heart!
Peace, 
Pallora
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:iconnwolfman:
NWolfman Featured By Owner Nov 6, 2014  Professional Filmographer
Nice to find another SVA alum here (Im currently in year 2 for animation).
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:iconpallora:
PAllora Featured By Owner Nov 7, 2014  Professional Filmographer
Cool! Ditto. 
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:iconjeffreylai:
jeffreylai Featured By Owner Sep 16, 2014   Filmographer
Awesome work!
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:iconpallora:
PAllora Featured By Owner Sep 16, 2014  Professional Filmographer
Coming from the virtuoso like yourself, much thanks:)!
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:iconjeffreylai:
jeffreylai Featured By Owner Sep 16, 2014   Filmographer
Aw thanks! The feeling is very mutual!
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:iconhoshiblue21:
HoshiBlue21 Featured By Owner Nov 22, 2013   Traditional Artist
thanks a lot for the llama!
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